Commit Graph
4 Commits
Author SHA1 Message Date
alex 89b0f708d7 Add geometric upper-bound gates: max face-area fraction, aspect window
Tested against real failure samples from the v2 run: full-frame feather
storm (area .64) and wide effect blob (area .70) now rejected; normal
and close-up faces pass. Note: stylized OP/ED emblems are geometrically
face-shaped and NOT catchable this way — documented, CCIP gate is the
answer for those.
2026-10-18 11:04:53 -04:00
alex 940c59d6c9 Lock GPU pin with warm CUDA alloc before ultralytics select_device runs
Ultralytics select_device() rewrites CUDA_VISIBLE_DEVICES on first
predict() when the CUDA context is uninitialized: --gpu 1 silently
became a two-GPU cuda:0,1 context that OOMed on GPU0 (Strata's card).
Initializing torch and touching cuda once after setting CVD locks the
pin; both scripts now use device cuda:0 within the pin.
2026-10-18 09:10:55 -04:00
alex e8fd716d82 Add audit_stills.py QC tool: measure how many stills in a collection have no detected face 2026-10-18 09:09:03 -04:00
alex 01eb729c2f Fork facesaver -> anime-facesaver: real anime face detector instead of COCO 'person' proxy
Original saved any frame with a big COCO person box (heads, hands,
shoes). Switches to yolov8x6_animeface (HF: Fuyucchi), keeps the
scene-change gate, adds --gpu pinning via CUDA_VISIBLE_DEVICES before
torch init, --download-model, --preview-dir QC mode, optional edge
margin and min face-area fraction.
2026-10-18 09:02:55 -04:00