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5 Commits

Author SHA1 Message Date
Kevin Dang
ae9cac65a9 PR Template Update (#84)
* Update: version increment and reminder on template

* Update: comment on incrementing as necessary
2024-07-11 17:08:34 -07:00
Kevin Dang
61d3dc4312 User Preferences Fix (#83)
* Fix: incorrect user preferences saving
2024-07-10 20:41:23 -07:00
Kevin Dang
35b9ad71cb User vs Server Preferences (#80)
* Update: Server vs User prefs

* Add: User vs Server Prefs

* Update: version increment

* Fix: src and tests added to validation range
2024-07-04 13:54:25 -07:00
Kevin Dang
7f1326f93e Guide and Documentation Overhaul (#79)
* Update: Local setup

* Update: docker setup changes

* Add: Discord App Creation Guide

* Update: readme changes

* Update: discord app guide link
2024-06-28 21:45:38 -07:00
Kevin Dang
359f46a450 Issue and Pull Request Templates (#78) 2024-06-23 20:37:51 -07:00
30 changed files with 272 additions and 55 deletions

38
.github/ISSUE_TEMPLATE/bug_report.md vendored Normal file
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@@ -0,0 +1,38 @@
---
name: Bug report
about: Bug Report for Fixes/Improvements
title: ''
labels: bug
assignees: ''
---
**Describe the bug**
A clear and concise description of what the bug is.
**To Reproduce**
Steps to reproduce the behavior:
1. Go to '...'
2. Click on '....'
3. Scroll down to '....'
4. See error
**Expected behavior**
A clear and concise description of what you expected to happen.
**Screenshots**
If applicable, add screenshots to help explain your problem.
**Desktop (please complete the following information):**
- OS: [e.g. iOS]
- Browser [e.g. chrome, safari]
- Version [e.g. 22]
**Smartphone (please complete the following information):**
- Device: [e.g. iPhone6]
- OS: [e.g. iOS8.1]
- Browser [e.g. stock browser, safari]
- Version [e.g. 22]
**Additional context**
Add any other context about the problem here.

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@@ -0,0 +1,17 @@
---
name: Feature request
about: Suggest Features
title: ''
labels: enhancement
assignees: ''
---
## Issue
A clear and concise description of what the problem/feature is.
## Solution
* Provide steps or ideals to how to implement or investigate this new feature.
## References
* Provide additional context and external references here

19
.github/pull_request_template.md vendored Normal file
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@@ -0,0 +1,19 @@
## Steps to Creating a Pull Request
* Assign yourself as the **Assignee**
* Allow one of the Code Owners/Maintainers review the changes proposed by the Pull Request.
* Provide appropriate labels as necessary
> [!TIP]
> `enchancement` for new features, `documentation` for modifications to the docs, `performance` for performance related changes, and so on.
* Provide a description of the work that has been done.
* It is nice to know what was added, removed, modified, and with screenshots of those changes.
> [!TIP]
> You can have them under **Added**, **Removed**, **Updates**, and **Screenshots** if any (**Changes** could also be used).
## After the Pull Request is Opened
* One the Pull Request has been created, please add any Issue(s) that are being addressed by this change (if any).
* If the reviewer(s) mention any changes or open threads for questions, please resolve those as soon as you can.
# Ensure you version increment as necessary!!!

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@@ -6,6 +6,8 @@ on:
- master
paths:
- '/'
- 'src/**'
- 'tests/**'
- '!docs/**'
- '!imgs/**'
- '!.github/**'

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@@ -6,6 +6,8 @@ on:
- master
paths:
- '/'
- 'src/**'
- 'tests/**'
- '!docs/**'
- '!imgs/**'
- '!.github/**'

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@@ -12,7 +12,7 @@
Ollama is an AI model management tool that allows users to install and use custom large language models locally.
The project aims to:
* [x] Create a Discord bot that will utilize Ollama and chat to chat with users!
* [ ] User Preferences on Chat
* [x] User Preferences on Chat
* [x] Message Persistance on Channels and Threads
* [x] Threads
* [x] Channels
@@ -20,8 +20,11 @@ The project aims to:
* [x] Slash Commands Compatible
* [x] Generated Token Length Handling for >2000
* [x] Token Length Handling of any message size
* [ ] External WebUI Integration
* [x] User vs. Server Preferences
* [ ] Redis Caching
* [x] Administrator Role Compatible
* [x] Multi-User Chat Generation (Multiple users chatting at the same time) - This was built into from Ollama `v0.2.1+`
* [ ] Automatic and Manual model pulling through the Discord client
* [ ] Allow others to create their own models personalized for their own servers!
* [ ] Documentation on creating your own LLM
* [ ] Documentation on web scrapping and cleaning
@@ -33,25 +36,21 @@ The project aims to:
* Please refer to the docs for bot setup.
* [Local Machine Setup](./docs/setup-local.md)
* [Docker Setup for Servers and Local Machines](./docs/setup-docker.md)
* Nvidia is recommended for now, but support for other GPUs should be development.
* Local use is not recommended.
> [!NOTE]
> These guides assume you already know how to setup a bot account for discord. Documentation will be added later.
* [Creating a Discord App](./docs/setup-discord-app.md)
## Resources
* [NodeJS](https://nodejs.org/en)
* This project uses `v20.10.0+` (npm `10.2.5`). Consider using [nvm](https://github.com/nvm-sh/nvm) for multiple NodeJS versions.
* To run dev in `ts-node`, using `v18.18.2` is recommended.
* This project runs on `lts\hydrogen`.
* To run dev in `ts-node`/`nodemon`, using `v18.18.2` is recommended.
* To run dev with `tsx`, you can use `v20.10.0` or earlier.
* This project supports any NodeJS version above `16.x.x` to only allow ESModules.
* [Ollama](https://ollama.ai/)
* [Ollama](https://ollama.com/)
* [Ollama Docker Image](https://hub.docker.com/r/ollama/ollama)
> [!NOTE]
> For Nvidia GPU setup, **install** `nvidia container toolkit/runtime` then **configure** it with Docker to utilize Nvidia driver.
> [!CAUTION]
> `v18.X.X` or `lts/hydrogen` will not run properly for `npm run dev-mon`.
> `v18.X.X` or `lts/hydrogen` will not run properly for `npm run dev-mon`. It is recommended to just use `npm run dev-tsx` for development. The nodemon version will likely be removed in a future update.
* [Discord Developer Portal](https://discord.com/developers/docs/intro)
* [Discord.js Docs](https://discord.js.org/docs/packages/discord.js/main)

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@@ -8,7 +8,7 @@ services:
build: ./ # find docker file in designated path
container_name: discord
restart: always # rebuild container always
image: discord/bot:0.5.2
image: discord/bot:0.5.5
environment:
CLIENT_TOKEN: ${CLIENT_TOKEN}
GUILD_ID: ${GUILD_ID}

47
docs/setup-discord-app.md Normal file
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@@ -0,0 +1,47 @@
## Discord App/Bot Setup
* Refer to the [Discord Developers](https://discord.com/build/app-developers) tab on their site.
* Click on **Getting Started** and it may prompt you to log in. Do that.
* You should see this upon logging in.
![First App!](../imgs/tutorial/discord-dev.png)
* Click on **Create App**, you should not be prompted to create an App with a name. If you are apart of a team, you may choose to create it for your team or for yourself.
![App Create Modal](../imgs/tutorial/create-app.png)
* Great! Not you should have your App created. It should bring you to a page like this.
![Created App](../imgs/tutorial/created-app.png)
* From here, you will need you App's token, navigate to the **Bot** tab and click **Reset Token** to generate a new token to interact with you bot.
* The following app will not exist, usage of this token will be pointless as this is a guide.
![Token](../imgs/tutorial/token.png)
* You will also need your App's **Client ID**, navigate to **OAuth2** and copy your id.
![Client Id](../imgs/tutorial/client-id.png)
* That should be all of the environment variables needed from Discord, now we need this app on your server.
* Navigate to **Installation** and Copy the provided **Install Link** to allow your App to your server.
* You should set the **Guild Install** permissions as you like, for this purpose we will allow admin priviledges for now. Ensure the **bot** scope is added to do this.
![Scope](../imgs/tutorial/scope.png)
![Invite Link](../imgs/tutorial/invite.png)
* Notice that your App's **Client Id** is apart of the **Install Link**.
* Paste this link in a web browser and you should see something like this.
![Server Invite Initial](../imgs/tutorial/server-invite-1.png)
* Click **Add to Server** and you should see this.
![Server Invite Auth](../imgs/tutorial/server-invite-2-auth.png)
* Choose a server to add the App to, then click **Continue** then **Authorize**. You should see this after that.
![Invite Success](../imgs/tutorial/server-invite-3.png)
* Congratulations! You should now see you App on your server!
![Its Alive!](../imgs/tutorial/bot-in-server.png)

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@@ -47,6 +47,7 @@ sudo systemctl restart docker
* `DISCORD_IP = 172.18.0.3`
* `SUBNET_ADDRESS = 172.18.0.0`
* Don't understand any of this? watch a Networking video to understand subnetting.
* You also need all environment variables shown in [`.env.sample`](../.env.sample)
* You will need a model in the container for this to work properly, on Docker Desktop go to the `Containers` tab, select the `ollama` container, and select `Exec` to run as root on your container. Now, run `ollama pull [model name]` to get your model.
* For Linux Servers, you need another shell to pull the model, or if you run `docker compose build && docker compose up -d`, then it will run in the background to keep your shell. Run `docker exec -it ollama bash` to get into the container and run the samme pull command above.
* Otherwise, there is no need to install any npm packages for this, you just need to run `npm run start` to pull the containers and spin them up.
@@ -54,6 +55,7 @@ sudo systemctl restart docker
* `docker compose stop`
* `docker compose rm`
* `docker ps` to check if containers have been removed.
* This may not work if the nvidia installation was done incorrectly. If this is the case, please utilize the [Manual "Clean-up"](#manual-run-with-docker) shown below.
* You can also use `npm run clean` to clean up the containers and remove the network to address a possible `Address already in use` problem.
## Manual Run (with Docker)

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@@ -1,19 +1,24 @@
## Ollama Setup
* Go to Ollama's [Linux download page](https://ollama.ai/download/linux) and run the simple curl command they provide. The command should be `curl https://ollama.ai/install.sh | sh`.
* Now the the following commands in separate terminals to test out how it works!
* Since Ollama will run as a systemd service, there is no need to run `ollama serve` unless you disable it. If you do disable it or have an older `ollama` version, do the following:
* In terminal 1 -> `ollama serve` to setup ollama
* In terminal 2 -> `ollama run [model name]`, for example `ollama run llama2`
* The models can vary as you can create your own model. You can also view ollama's [library](https://ollama.ai/library) of models.
* If there are any issues running ollama because of missing LLMs, run `ollama pull [model name]` as it will pull the model if Ollama has it in their library.
* Otherwise, if you have the latest `ollama`, you can just run `ollama run [model name]` rather than running this in 2 terminals.
* If there are any issues running ollama because of missing LLMs, run `ollama pull [model name]` as it will pull the model if Ollama has it in their library.
* This can also be done in [wsl](https://learn.microsoft.com/en-us/windows/wsl/install) for Windows machines.
* This should also not be a problem is a future feature that allows for pulling of models via discord client. For now, they must be pulled manually.
* You can now interact with the model you just ran (it might take a second to startup).
* Response time varies with processing power!
## To Run Locally (without Docker)
* Run `npm install` to install the npm packages.
* Ensure that your [.env](../.env.sample) file's `OLLAMA_IP` is `127.0.0.1` to work properly.
* You only need your `CLIENT_TOKEN`, `GUILD_ID`, `MODEL`, `CLIENT_UID`, `OLLAMA_IP`, `OLLAMA_PORT`.
* The ollama ip and port should just use it's defaults by nature. If not, utilize `OLLAMA_IP = 127.0.0.1` and `OLLAMA_PORT = 11434`.
* Now, you can run the bot by running `npm run client` which will build and run the decompiled typescript and run the setup for ollama.
* **IMPORTANT**: This must be ran in the wsl/Linux instance to work properly! Using Command Prompt/Powershell/Git Bash/etc. will not work on Windows (at least in my experience).
* Refer to the [resources](../README.md#resources) on what node version to use.
* Open up a separate terminal/shell (you will need wsl for this if on windows) and run `ollama serve` to startup ollama.
* If you are using wsl, open up a separate terminal/shell to startup the ollama service. Again, if you are running an older ollama, you must run `ollama serve` in that shell.
* If you are on an actual Linux machine/VM there is no need for another terminal (unless you have an older ollama version).
* If you do not have a model, you will need to run `ollama pull [model name]` in a separate terminal to get it.

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4
package-lock.json generated
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@@ -1,12 +1,12 @@
{
"name": "discord-ollama",
"version": "0.5.2",
"version": "0.5.5",
"lockfileVersion": 3,
"requires": true,
"packages": {
"": {
"name": "discord-ollama",
"version": "0.5.2",
"version": "0.5.5",
"license": "ISC",
"dependencies": {
"discord.js": "^14.15.3",

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@@ -1,6 +1,6 @@
{
"name": "discord-ollama",
"version": "0.5.2",
"version": "0.5.5",
"description": "Ollama Integration into discord",
"main": "build/index.js",
"exports": "./build/index.js",

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@@ -23,7 +23,7 @@ export const Capacity: SlashCommand = {
if (!channel || channel.type !== (ChannelType.PublicThread && ChannelType.GuildText)) return
// set state of bot chat features
openConfig('config.json', interaction.commandName, interaction.options.get('context-capacity')?.value)
openConfig(`${interaction.user.username}-config.json`, interaction.commandName, interaction.options.get('context-capacity')?.value)
interaction.reply({
content: `Message History Capacity has been set to \`${interaction.options.get('context-capacity')?.value}\``,

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@@ -24,7 +24,7 @@ export const ChannelToggle: SlashCommand = {
// set state of bot channel preferences
openConfig('config.json', interaction.commandName, interaction.options.get('toggle-channel')?.value)
openConfig(`${interaction.guildId}-config.json`, interaction.commandName, interaction.options.get('toggle-channel')?.value)
interaction.reply({
content: `Channel Preferences have for Regular Channels set to \`${interaction.options.get('toggle-channel')?.value}\``,

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@@ -32,7 +32,7 @@ export const Disable: SlashCommand = {
}
// set state of bot chat features
openConfig('config.json', interaction.commandName, interaction.options.get('enabled')?.value)
openConfig(`${interaction.guildId}-config.json`, interaction.commandName, interaction.options.get('enabled')?.value)
interaction.reply({
content: `Chat features has been \`${interaction.options.get('enabled')?.value ? "enabled" : "disabled" }\``,

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@@ -23,7 +23,7 @@ export const MessageStream: SlashCommand = {
if (!channel || channel.type !== (ChannelType.PublicThread && ChannelType.GuildText)) return
// save value to json and write to it
openConfig('config.json', interaction.commandName, interaction.options.get('stream')?.value)
openConfig(`${interaction.user.username}-config.json`, interaction.commandName, interaction.options.get('stream')?.value)
interaction.reply({
content: `Message streaming preferences set to: \`${interaction.options.get('stream')?.value}\``,

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@@ -23,7 +23,7 @@ export const MessageStyle: SlashCommand = {
if (!channel || channel.type !== (ChannelType.PublicThread && ChannelType.GuildText)) return
// set the message style
openConfig('config.json', interaction.commandName, interaction.options.get('embed')?.value)
openConfig(`${interaction.user.username}-config.json`, interaction.commandName, interaction.options.get('embed')?.value)
interaction.reply({
content: `Message style preferences for embed set to: \`${interaction.options.get('embed')?.value}\``,

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@@ -1,30 +1,38 @@
import { embedMessage, event, Events, normalMessage, UserMessage } from '../utils/index.js'
import { Configuration, getChannelInfo, getConfig, getThread, openChannelInfo, openConfig, openThreadInfo } from '../utils/jsonHandler.js'
import { getChannelInfo, getServerConfig, getThread, getUserConfig, openChannelInfo, openConfig, openThreadInfo, ServerConfig, UserConfig } from '../utils/jsonHandler.js'
import { clean } from '../utils/mentionClean.js'
import { TextChannel, ThreadChannel } from 'discord.js'
/**
* Max Message length for free users is 2000 characters (bot or not).
* Bot supports infinite lengths for normal messages.
*
* @param message the message received from the channel
*/
export default event(Events.MessageCreate, async ({ log, msgHist, tokens, ollama, client }, message) => {
log(`Message \"${clean(message.content)}\" from ${message.author.tag} in channel/thread ${message.channelId}.`)
// Do not respond if bot talks in the chat
if (message.author.tag === message.client.user.tag) return
if (message.author.username === message.client.user.username) return
// Only respond if message mentions the bot
if (!message.mentions.has(tokens.clientUid)) return
// default stream to false
let shouldStream = false
// Try to query and send embed
try {
const config: Configuration = await new Promise((resolve, reject) => {
getConfig('config.json', (config) => {
// Retrieve Server/Guild Preferences
const serverConfig: ServerConfig = await new Promise((resolve, reject) => {
getServerConfig(`${message.guildId}-config.json`, (config) => {
// check if config.json exists
if (config === undefined) {
reject(new Error('No Configuration is set up.\n\nCreating \`config.json\` with \`message-style\` set as \`false\` for regular messages.\nPlease try chatting again.'))
// Allowing chat options to be available
openConfig(`${message.guildId}-config.json`, 'toggle-chat', true)
// default to channel scope chats
openConfig(`${message.guildId}-config.json`, 'channel-toggle', true)
reject(new Error('No Server Preferences is set up.\n\nCreating default server preferences file...\nPlease try chatting again.'))
return
}
@@ -38,10 +46,23 @@ export default event(Events.MessageCreate, async ({ log, msgHist, tokens, ollama
if (config.options['channel-toggle']) {
openChannelInfo(message.channelId,
message.channel as TextChannel,
message.author.tag
message.author.username
)
}
resolve(config)
})
})
// Retrieve User Preferences
const userConfig: UserConfig = await new Promise((resolve, reject) => {
getUserConfig(`${message.author.username}-config.json`, (config) => {
if (config === undefined) {
openConfig(`${message.author.username}-config.json`, 'message-style', false)
reject(new Error('No User Preferences is set up.\n\nCreating preferences file with \`message-style\` set as \`false\` for regular messages.\nPlease try chatting again.'))
return
}
// check if there is a set capacity in config
if (typeof config.options['modify-capacity'] !== 'number')
log(`Capacity is undefined, using default capacity of ${msgHist.capacity}.`)
@@ -51,23 +72,25 @@ export default event(Events.MessageCreate, async ({ log, msgHist, tokens, ollama
log(`New Capacity found. Setting Context Capacity to ${config.options['modify-capacity']}.`)
msgHist.capacity = config.options['modify-capacity']
}
// set stream state
shouldStream = config.options['message-stream'] as boolean || false
resolve(config)
})
})
// need new check for "open/active" threads/channels here!
const chatMessages: UserMessage[] = await new Promise((resolve) => {
// set new queue to modify
if (config.options['channel-toggle']) {
getChannelInfo(`${message.channelId}-${message.author.tag}.json`, (channelInfo) => {
if (serverConfig.options['channel-toggle']) {
getChannelInfo(`${message.channelId}-${message.author.username}.json`, (channelInfo) => {
if (channelInfo?.messages)
resolve(channelInfo.messages)
else
log(`Channel ${message.channel}-${message.author.tag} does not exist.`)
log(`Channel ${message.channel}-${message.author.username} does not exist.`)
})
} else {
getThread(`${message.channelId}.json`, (threadInfo) => {
@@ -95,7 +118,7 @@ export default event(Events.MessageCreate, async ({ log, msgHist, tokens, ollama
})
// undefined or false, use normal, otherwise use embed
if (config.options['message-style'])
if (userConfig.options['message-style'])
response = await embedMessage(message, ollama, tokens, msgHist, shouldStream)
else
response = await normalMessage(message, ollama, tokens, msgHist, shouldStream)
@@ -113,7 +136,7 @@ export default event(Events.MessageCreate, async ({ log, msgHist, tokens, ollama
})
// only update the json on success
if (config.options['channel-toggle']) {
if (serverConfig.options['channel-toggle']) {
openChannelInfo(message.channelId,
message.channel as TextChannel,
message.author.tag,
@@ -127,7 +150,6 @@ export default event(Events.MessageCreate, async ({ log, msgHist, tokens, ollama
}
} catch (error: any) {
msgHist.pop() // remove message because of failure
openConfig('config.json', 'message-style', false)
message.reply(`**Error Occurred:**\n\n**Reason:** *${error.message}*`)
}
})

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@@ -3,15 +3,39 @@ import { UserMessage } from './events.js'
import fs from 'fs'
import path from 'path'
export interface UserConfiguration {
'message-stream'?: boolean,
'message-style'?: boolean,
'modify-capacity': number
}
export interface ServerConfiguration {
'toggle-chat'?: boolean,
'channel-toggle'?: boolean
}
/**
* Parent Configuration interface
*
* @see ServerConfiguration server settings per guild
* @see UserConfiguration user configurations (only for the user for any server)
*/
export interface Configuration {
readonly name: string
options: {
'message-stream'?: boolean,
'message-style'?: boolean,
'toggle-chat'?: boolean,
'modify-capacity'?: number,
'channel-toggle'?: boolean
}
options: UserConfiguration | ServerConfiguration
}
/**
* User config to use outside of this file
*/
export interface UserConfig {
readonly name: string
options: UserConfiguration
}
export interface ServerConfig {
readonly name: string
options: ServerConfiguration
}
export interface Thread {
@@ -27,6 +51,14 @@ export interface Channel {
messages: UserMessage[]
}
function isUserConfigurationKey(key: string): key is keyof UserConfiguration {
return ['message-stream', 'message-style', 'modify-capacity'].includes(key);
}
function isServerConfigurationKey(key: string): key is keyof ServerConfiguration {
return ['toggle-chat', 'channel-toggle'].includes(key);
}
/**
* Method to open a file in the working directory and modify/create it
*
@@ -34,27 +66,34 @@ export interface Channel {
* @param key key value to access
* @param value new value to assign
*/
// add type of change (server, user)
export function openConfig(filename: string, key: string, value: any) {
const fullFileName = `data/${filename}`
// check if the file exists, if not then make the config file
if (fs.existsSync(filename)) {
fs.readFile(filename, 'utf8', (error, data) => {
if (fs.existsSync(fullFileName)) {
fs.readFile(fullFileName, 'utf8', (error, data) => {
if (error)
console.log(`[Error: openConfig] Incorrect file format`)
else {
const object = JSON.parse(data)
object['options'][key] = value
fs.writeFileSync(filename, JSON.stringify(object, null, 2))
fs.writeFileSync(fullFileName, JSON.stringify(object, null, 2))
}
})
} else { // work on dynamic file creation
const object: Configuration = JSON.parse('{ \"name\": \"Discord Ollama Confirgurations\" }')
let object: Configuration
if (isServerConfigurationKey(key))
object = JSON.parse('{ \"name\": \"Server Confirgurations\" }')
else
object = JSON.parse('{ \"name\": \"User Confirgurations\" }')
// set standard information for config file and options
object['options'] = {
[key]: value
}
fs.writeFileSync(filename, JSON.stringify(object, null, 2))
fs.writeFileSync(`data/${filename}`, JSON.stringify(object, null, 2))
console.log(`[Util: openConfig] Created '${filename}' in working directory`)
}
}
@@ -65,10 +104,35 @@ export function openConfig(filename: string, key: string, value: any) {
* @param filename name of the configuration file to get
* @param callback function to allow a promise from getting the config
*/
export async function getConfig(filename: string, callback: (config: Configuration | undefined) => void): Promise<void> {
export async function getServerConfig(filename: string, callback: (config: ServerConfig | undefined) => void): Promise<void> {
const fullFileName = `data/${filename}`
// attempt to read the file and get the configuration
if (fs.existsSync(filename)) {
fs.readFile(filename, 'utf8', (error, data) => {
if (fs.existsSync(fullFileName)) {
fs.readFile(fullFileName, 'utf8', (error, data) => {
if (error) {
callback(undefined)
return // something went wrong... stop
}
callback(JSON.parse(data))
})
} else {
callback(undefined) // file not found
}
}
/**
* Method to obtain the configurations of the message chat/thread
*
* @param filename name of the configuration file to get
* @param callback function to allow a promise from getting the config
*/
export async function getUserConfig(filename: string, callback: (config: UserConfig | undefined) => void): Promise<void> {
const fullFileName = `data/${filename}`
// attempt to read the file and get the configuration
if (fs.existsSync(fullFileName)) {
fs.readFile(fullFileName, 'utf8', (error, data) => {
if (error) {
callback(undefined)
return // something went wrong... stop