NodeJS TypeScript Setup (#1)

* bot can login to discord

* changed node and npm to iron lts

* added typescript runnables

* more dev scripts

* readme update on scripts

* event handling skeleton

* fixed compiler target issue
This commit is contained in:
Kevin Dang
2023-12-22 11:22:16 -08:00
committed by GitHub
parent f4af329d44
commit c9dfd3671d
14 changed files with 1614 additions and 126 deletions

24
src/client.ts Normal file
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import { Client, GatewayIntentBits } from "discord.js";
import { registerEvents } from "./utils/events.js";
import Events from "./events/index.js";
// Import keys/tokens
import Keys from "./keys.js";
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMembers,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.MessageContent
]
});
registerEvents(client, Events)
// Try to log in the client
client.login(Keys.clientToken)
.catch((error) => {
console.error('[Login Error]', error);
process.exit(1);
});

7
src/events/index.ts Normal file
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import { Event } from '../utils/index.js'
import ready from './ready.js'
// Centralized export for all events
export default [
ready
] as Event[] // staticly is better ts practice, dynamic exporting is possible

5
src/events/ready.ts Normal file
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import { event, Events } from '../utils/index.js'
export default event(Events.ClientReady, ({ log }, client) => {
return log(`Logged in as ${client.user.username}.`)
})

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src/index.ts Normal file
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import('./client.js')

7
src/keys.ts Normal file
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import { getEnvVar } from "./utils/env.js"
export const Keys = {
clientToken: getEnvVar('CLIENT_TOKEN')
} as const // readonly keys
export default Keys

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src/utils/env.ts Normal file
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import { resolve } from "path"
import { config } from "dotenv"
// Find config - ONLY WORKS WITH NODEMON
const envFile = process.env.NODE_ENV === "development" ? ".dev.env" : ".env"
// resolve config file
const envFilePath = resolve(process.cwd(), envFile)
// set current environment variable file
config({ path: envFilePath })
// Getter for environment variables
export function getEnvVar(name: string, fallback?: string): string {
const value = process.env[name] ?? fallback
if (value == undefined)
throw new Error(`Environment variable ${name} is not set.`)
// return env variable
return value
}

43
src/utils/events.ts Normal file
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import type { ClientEvents, Awaitable, Client } from 'discord.js';
// Export events through here to reduce amount of imports
export { Events } from 'discord.js';
export type LogMethod = (...args: unknown[]) => void;
export type EventKeys = keyof ClientEvents; // only wants keys of ClientEvents object
// Event properties
export interface EventProps {
client: Client;
log: LogMethod;
}
export type EventCallback<T extends EventKeys> = (
props: EventProps,
...args: ClientEvents[T]
) => Awaitable<unknown>; // Method can be synchronous or async, unknown so we can return anything
// Event interface
export interface Event<T extends EventKeys = EventKeys> {
key: T;
callback: EventCallback<T>;
}
export function event<T extends EventKeys>(key: T, callback: EventCallback<T>): Event<T> {
return { key, callback };
}
export function registerEvents(client: Client, events: Event[]): void {
for (const { key, callback } of events) {
client.on(key, (...args) => {
// Create a new log method for this event
const log = console.log.bind(console, `[Event: ${key}]`);
// Handle Errors, call callback, log errors as needed
try {
callback({ client, log }, ...args);
} catch (error) {
log('[Uncaught Error]', error);
}
});
}
}

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src/utils/index.ts Normal file
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// Centralized import index
export * from './env.js';
export * from './events.js';